Camp Half-Blood Plot
Day One: Good morning, residents of Paradisa! Hope you didn't mind waking up outside some random highway standing next to a strawberry field. There seems to be something going on up the hill so you should go check it out! When you do you will be greeted by satyrs who will welcome you to Camp Half-Blood and give you group tours. Eventually you will reach the cabins and get your cabin assignments. Hope you like your cabin mates, because you're stuck with them for your entire stay at camp. Forgot a change of clothes? Don't worry, because you will be provided with an official Camp Half-Blood T-shirt in bright orange. Very fashionable!
Days Two and Three: You got a schedule of your daily camp activities, so you can either stick to it or not. There's an armory and a forge for all your weapon needs, but it's all celestial bronze so don't expect it to hurt anyone who isn't a monster. There's also volleyball, archery, horseback/pegasusback riding and arts and crafts. You even have an amphitheater if you feel like putting on a Greek tragedy. But it's not all fun and games: you're expected to clean the stables and the bathrooms, too.
Day Four: Have you been enjoying going to the arena for... whatever you're doing there? Well, today you're going to have some trouble because there's a giant hellhound sitting there chewing on a practice dummy. You might also hear some howling off in the woods...
Day Six: It's time for the traditional Capture the Flag game! Have you made allies with your fellow campers? Hope so, because the Hunters of Artemis are undefeated. As if that weren't hard enough, during the game you're going to get attacked by hellhounds and other unpleasant monsters. Surprise!
Day Seven: It's the last day of camp, so hopefully you got rid of all those monsters. The final ceremony will present each camper with a bead depicting the most memorable moment at camp. Hope you had fun, and have a safe trip back to Paradisa!
*Cabin checks: According to the wiki, these are normally scheduled every day, and done by one of the campers-- usually from the Aphrodite cabin. We can do this or we can do more random ones. Again, someone can volunteer for this if they want to spam, or this can be NPC'd.
(I can also make this a little longer if you think it's too rushed. These are just the events that I'm thinking of having during the plot; the specific days don't matter. Any NPCs I'll leave up to you mods if you need them played or not. They would be the hellhounds, the harpies, and other random monsters)